I'm making a map that after one round it will go back to the other map. How do i make an automatic trigger so at the end of the round it can trigger my Func_Gameaction to go to the other map. All help would be gladly appreciated
Edit: It doesn't need to be a entity in the game editor but it could be a lua script. edited 1×, last 03.07.09 07:05:25 am