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moved CS2DTibia - RPG

goweiwen
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CS2DTibia - RPG

***
I'm no longer working on it, so I'll just upload whatever I have gotten done. Some parts are still incomplete, but mostly are completed.

Documentation is at download page.
http://www.unrealsoftware.de/files_show.php?file=1135
***

It's just a simple RPG-like game. Too many features, so I'll just name the few ones that make the script unique.

∗ NPC system, very similar to the one in Tibia. It allows buying and selling of items, quests and stuff.

∗ Monster system, featuring Pokemon. (I can't find pictures, so my friend recommended me a Pikachu, and I ended up with all my monsters being pokemons.) The attacking of monsters is very hacky, as I couldn't find a way to see if the player is attacking monsters. I ended up looping through all the monsters and using a bit of trigo to calculate if they are hitting them.

∗ Leveling & money system. Players can gain experience and money. The amout of money & experience you have is shown in the lower right hand corner of your screen.

∗ Items system. You can drop & collect items, drop & collect money. Trading was implemented, but removed. I might re-add it if I find the need to.

∗ Inventory & Equipment system. The system is simple, F2 to access your inventory and F3 to access equipment. Simple items like runes & food.

∗ Simple weather & time system. Just 24 hours a day, with the radar showing the clock & an item used to check time. (the clock can be seen in screenshots)

∗ House system. Based on Tibia's housing system, you can rent a house for some money, and the house will expire after 24 hours. You can also extend the duration of rent by paying extra.

∗ Saving system, based on U.S.G.N. id. Saves characters, map items, house information, current weather & time, etc.

Now, for the screens.

House
http://i13.photobucket.com/albums/a267/lf2_noob/cs2d_rpg1.png

Monsters
http://i13.photobucket.com/albums/a267/lf2_noob/cs2d_rpg2.png

Rune & Time system
http://i13.photobucket.com/albums/a267/lf2_noob/cs2d_rpg3.png

There are two quests atm, one is a typical kill-monsters-collect-loot quest and the other is something to do with negotiation.

EDIT: pictures don't work

anyway, tl;dr version:
This is a script that makes CS2D like a role-playing game!
edited 4×, last 07.05.10 08:51:51 am

old Re: CS2DTibia - RPG

goweiwen
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The NPC is for you to speak with, but monsters are the one that walk around.
They don't have path finding, though. I wanted to implement A* but I thought that I should just leave them to walk to you. They'll walk around randomly if there's no player around, and walk to the player if the are near. They can also cast abilities like increasing speed and attacks to damage.

old Re: CS2DTibia - RPG

Fehu
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If you want mapper and IMG, i can help you my old Tibia map have 1 years o.o .... nice idea ...

old :(

Kimsooleez
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i want this lua to play offline ...
when will ur sv open and close ? why it's always offline o.o

old Re: CS2DTibia - RPG

Sleepin
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It's sorta like his "private" lua that he's not planning to release...(Well at least I think)

old Re: CS2DTibia - RPG

shadowski
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some tutorials how to make npcs, items and maps would be great the gamemode is AWESOME

old Re: CS2DTibia - RPG

Vibhor
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Played but didnt work for me
I copied everything in the archive to the respective folders but nothing happened
the monsters move but cant be attacked or attack us
theres no F2 and F3 menu

old Re: CS2DTibia - RPG

Sleepin
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@Vidhor

You need to host as dedicated to use this mod as it relies on the join hook

old Re: CS2DTibia - RPG

goweiwen
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Just a post to say that I have included documentation on item making, npc making and map making (houses).
I spent some time documenting it so please take a look at it if you have any questions.

old Re: CS2DTibia - RPG

Sleepin
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It doesnt function with people that dont have usgn.The images doesnt display for some reason as well.

old Re: CS2DTibia - RPG

Vibhor
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I log in USGN and it still shows not logged in and doesnt save a shit
and when do the monsters respawn?

old Re: CS2DTibia - RPG

goweiwen
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It saves either every five minutes or if an admin types !u.
Monsters respawn every 10 seconds.

old Re: CS2DTibia - RPG

Vectarrio
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[14:36:54] Vectar666 connected
[14:36:54] Vectar666 is using IP 192.168.10.102:56584 and U.S.G.N. ID #12345
[14:36:54] Starting transfer to Vectar666 (files: 68) ...
[14:36:54] Vectar666 needs or accepts no files.
[14:36:55] U.S.G.N.: 192.168.10.102 is NOT LOGGED IN!
[14:36:55] U.S.G.N.: Vectar666 is NOT using U.S.G.N. ID #12345!
It is part of dedicated server's log. Why I'm not using this ID if I AM?

old Re: CS2DTibia - RPG

Cure Pikachu
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Vectar666 has written
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[14:36:54] Vectar666 connected
[14:36:54] Vectar666 is using IP 192.168.10.102:56584 and U.S.G.N. ID #12345
[14:36:54] Starting transfer to Vectar666 (files: 68) ...
[14:36:54] Vectar666 needs or accepts no files.
[14:36:55] U.S.G.N.: 192.168.10.102 is NOT LOGGED IN!
[14:36:55] U.S.G.N.: Vectar666 is NOT using U.S.G.N. ID #12345!
It is part of dedicated server's log. Why I'm not using this ID if I AM?

Just like normal said, local IP problem.
edited 2×, last 27.04.10 01:46:53 pm
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