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old new map sprites Q :)

Phenixtri
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Ok i want to make a turret in a room behind a breakable crate non visible to the players using a 32x32 pixel sprite that covers the turret & blends in with the floor.

my Q is how do I make the sprite that's covering the turret disappear when the crate is broken ? ive tried to use the breakable entity's trigger with the sprites name but to no avail

old Re: new map sprites Q :)

Passer
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Mod IS Correct
Hey I wanna ask too
how can i make trigger_use For a weapons
and when i press the waepon must be spawn at 5 second?

iforgot about this

old Re: new map sprites Q :)

Mawd
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Trigger_use
Name:
Trigger: 1

Trigger_delay
Name: 1
Trigger: 11
Delay: 5

Item
Name: 11
Trigger:
(must be triggered when pressed)

or

(this is looping, if you don't want the weapon to trigger every 5 seconds, try the way up there)
you can make a trigger use which trigger the item, then in the item choose "trigger every x second" in the x bar just type in 5

old Re: new map sprites Q :)

Doctor Freeman
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@Phenixtri, Holy **** I didn't know you make Half-Life 1 maps , Sure wish you can conquer it

Good luck Phenixtri

@Mod, You guys are truely Good at triggers...
@Passer, Phenixtri almost got wrong if you didn't Remind Mod


@Gordon Freeman, I think I'm a Little bit Lokko!! Today..

old Re: new map sprites Q :)

Phenixtri
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Well yea im helping NTD with his half life mod in both sprites, & maps. possibly with player & weapons as well. This is also y ive been unable to finish my CS:S beta skins part 3 so yea >> so much work & so little time to do any of it part 3 pack may be finish sometime by next week tho.
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