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addhook("second","turret") function turret() if (object(12,"exists") and object(12,"target") ~= 0 and object(12,"target") ~= object(12,"player")) then local id = object(12,"target") if (player(id,"health"))>=11 then parse("sethealth "..id.." "..player(id,"health")-10) else parse("customkill "..id.." Turret "..id) end end end
and why 12?