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Now get back on topic;
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addhook("hit","flamethrower_heal") 	function flamethrower_heal(id,source,weapon,hpdmg,apdmg) 	if(weapon == 46) then 		parse ("sethealth "..id.." "..player(id,"health")+5) 	end end
works awesome to me, but it heals everyone. Is it possible to make it damage enemies (by 5 damage) and heal teammates (by 5 health)?