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Stranded II Mods How can i use 2 mode at same time ?How can i use 2 mode at same time ?
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In case of the massive mod it'll be very hard because some of the massive mod infos aren't organized.
Wich will be a lot of work because the folders of massive mod are probably the most unorganized folders I've ever seen.
secritek has written
CLick on Stranded 2, Choose Kidnap mod, Minimalize, Click on Stranded 2 again, Choose Massive mod and tradaaaaaa
I'm still working out some of the bugs and I'm going to streamline some of Massive Mod's features if I can ever figure out how. When I'm done I'll give ya an update.
Some things I updated,fixed or added:
-Added the ability to build the magic wand (though it is expensive as it darn well should be)
-Increased the variety of ways to die on normal mode (haven't finished tweaking hard mode) Including raptors, scorpions, man-eating plants, etc. Just the lions roaming around got boring after the second island.
-Added a bunch of buildings that were already in the mod but just wanted to be able to build them.
Wooden Palace
Table
Desk (Can look at the map when you use it )
Chest (To store ur loot of course)
-I also updated the storage buildings to allow storage of planks, etc and increase the capacity a bit of some.
-A few other minor tweaks, to make the game less tedious and more focused on survival.
Things I'm trying to add in, or haven't gotten to work right yet:
-I'm trying to streamline the terraforming with the spade, to allow you to use a dirt pile and raise terrain, and I'll make the dirt only weight 5k or something so its more portable.
-Looking for a "wheelbarrow" vehicle model to add in for transporting dirt, logs, etc. I already modded the car to carry a little weight but I want a dedicated transport cart kinda thing.
-Most of the drops from trees and stuff ain't working right yet, still trying to figure out where I screwed up. (I did edit and combine the bushes and stone files)
-Going to add the Magic Carpet when I get around to it, will definitely not make that thing cheap to build )
-Going to add a scorpion spawn object, and an antidote potion you can make, right now the are generated on normal mode but there is a finite amount of them.
-Going to add an explode-able barrel you can store gunpowder or other explosive objects
If there are any other suggestions feel free to make em. I haven't really messed around with Massive mod and only decided to try this project because I wanted to see if it was possible.
Battlepaw has written
Things I'm trying to add in, or haven't gotten to work right yet:
-Looking for a "wheelbarrow" vehicle model to add in for transporting dirt, logs, etc. I already modded the car to carry a little weight but I want a dedicated transport cart kinda thing.
-Going to add a scorpion spawn object, and an antidote potion you can make, right now the are generated on normal mode but there is a finite amount of them.
-Going to add an explode-able barrel you can store gunpowder or other explosive objects
Things I'm trying to add in, or haven't gotten to work right yet:
-Looking for a "wheelbarrow" vehicle model to add in for transporting dirt, logs, etc. I already modded the car to carry a little weight but I want a dedicated transport cart kinda thing.
-Going to add a scorpion spawn object, and an antidote potion you can make, right now the are generated on normal mode but there is a finite amount of them.
-Going to add an explode-able barrel you can store gunpowder or other explosive objects
-I think ext mod has a wheelbarrow.
-I have a scorp spawn object here: http://www.unrealsoftware.de/files_show.php?file=4928
-Forest mod has a script for that.
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