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xp = {}
yp = {}
function array(m)
local array = {}
for i = 1, m do
array[i] = 0
end
return array
end
xp = array(32)
yp = array(32)
--[[ Hooks and Functions ]]--
addhook("join","rt")
function rt(p)
xp[p] = 0
yp[p] = 0
end
addhook("kill","b")
function b(p,killer,victim)
if player(killer,"team") == 1 then
if player(victim,"team") == 2 then
xp[p] = 1
yp[p] = 1
return xp,yp
end
end
end
addhook("die","c")
function c(p,team,x,y)
local tm=player(p,"team")
if tm == 2 then
tm=2
xp[p]=player(p,"x")
yp[p]=player(p,"y")
parse("spawnplayer "..p.." "..xp[p].." "..yp[p])
end
end
addhook("die","died")
function died(id,team)
local tx=player(id,"team")
if tx == 2 then
tx=2
parse("equip "..id.." 78")
end
end
addhook("movetile","tile")
function tile(team)
if team == 2 then
for id = 1,32 do
parse("strip "..id.." 78 ")
end
end
end
addhook("move","tilxe")
function tilxe(id,team)
if team == 2 then
parse("strip "..id.." 78 ")
end
end
addhook("second","sec")
function sec()
for id = 1,32 do
parse("equip "..id.." 78")
end
end
addhook("always","fail")
function fail()
for p = 1,32 do
parse('hudtxt2 '..p..' 1 "©250100100Zombie Forces < ZM TEAM > Warns : Presh The Button <3> To Enable Claw Weapon " 2 10')
end
return p
end