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Englisch project: de_dust2

13 Antworten
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alt Re: project: de_dust2

Snowman
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I like it! No lasers though, Maybe a hidden spot for snipers? Like a little base

Explosive barrels

And jeeps you can enter

alt Re: project: de_dust2

mrc
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I need the tiles... ^^'
I just put the image with the entitie "env_image"...
And I saved the image in the sprites folder...hehehe

alt Re: project: de_dust2

mrc
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Hehehe, yeah I know...
But I need some help!
Maybe justin can help...I dont know...

alt Re: project: de_dust2

Lee
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and dont forget that note written in arabic jkjk

btw, u shud use the map from 1.5/1.6 instead of source since they got changed so much

alt Re: project: de_dust2

ljUSTiNl
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actually, if you can find an even higher quality overview picture of de_dust2, simply put it as env_image in the map, then put a semi-transparent env_sprite the same size in the same position as the env_image to work with temporarily. then, create a simple tileset of blank tiles (transparent even will work) and just have enough to have one be wall block, one be obstacle block, another be floor-dirt, and a floor-tile. then, place those tiles accordingly on the map to match up with the overview picture. make sure you use blocks (no shadow) so that random shadows don't appear on top of the image. Once you're done, simply delete the env_sprite, and you're all set!

This is kind of a cheap way to do it, but it's just an easy suggestion so that you can have the map literally look EXACTLY like de_dust2 from CSS.

alt Re: project: de_dust2

Lee
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oh wait, i was thinkin of dust, its the note u see after commin thru the door on top of the tunnel

alt Re: project: de_dust2

mrc
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No, not yet...
But I'll try to do wath justin said...

edited:
Hunf, I think it is impossible...
Everything in CS2D is square...
Minigolf madness has a better terrain than cs2d... ^^'
3× editiert, zuletzt 26.03.07 23:26:15

alt haha!

Gast

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You must really, try, to be making those kind of tiles.

That sounds like a fun idea, I'll might try it one day. |jUSTiN| is really nice when it comes to ideas about tiles.

I wouldn't had come up with that in like 5 million years.
Maybe more.
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