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All Npc's on random island
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select "execute script"
type in something like this:
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$id=create("unit", TYPE); addscript "unit", $id, "SOURCE";
replace SOURCE with the path and file name+extension of the file which contains the script that lets you trade with the respective npc. for reference and help look into the "random" files in the sys folder where a random npc is spawned on random islands and then gets this code added to enable the ability to trade with him.
it definitely is possible but since I am writing this on a tablet right now it's kinda hard to even type some scripts...
I think there was a mod once which had the change that on a random island every single npc would spawn once you got your skills to a certain level or completed some tasks.
I dont know which mod this was though, but maybe someone else remembers...?
![user](img/i_friend.png)
to be fair I think it would actually be easier to just start the game anew than writing a script now to replace one npc by another one.
it definitely is possible but since I am writing this on a tablet right now it's kinda hard to even type some scripts...
I think there was a mod once which had the change that on a random island every single npc would spawn once you got your skills to a certain level or completed some tasks.
I dont know which mod this was though, but maybe someone else remembers...?
it definitely is possible but since I am writing this on a tablet right now it's kinda hard to even type some scripts...
I think there was a mod once which had the change that on a random island every single npc would spawn once you got your skills to a certain level or completed some tasks.
I dont know which mod this was though, but maybe someone else remembers...?
In Lion_Hearted's mod if you build huts then NPCs will spawn.
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