Blazzingxx has written
Look at DC's sample, it says something like like "...blabla,200+i)"There is image function parameter, x or y ( I don't remember very well) to make image on player possition...
i = @ player. I'm pretty sure.
if (player(id,"team") == 2) then [...] elseif (player(id,"team") == 1) then [...]
local i for i = 1, 32 do end addhook("say","Admin1Command") function Admin1Command(p,txt,id) --35:--if player(p,"usgn") == Admin3 then 	if (txt == "!Laser") then 		parse ("equip "..id.." 45") 	elseif (txt == "!Sarmor") then 		parse ("equip "..id.." 83") 	elseif (txt == "!StArmor") then 		parse ("equip "..id.." 84") 	elseif (txt == "!MArmor") then 		parse ("equip "..id.." 82") 	end 	end 	end
local i for i = 1, 32 do end addhook("say","Admin1Command") function Admin1Command(p,txt,id) --35:--if player(p,"usgn") == Admin3 then 	if (txt == "!Laser") then 		parse ("equip "..id.." 45") 	elseif (txt == "!Sarmor") then 		parse ("equip "..id.." 83") 	elseif (txt == "!StArmor") then 		parse ("equip "..id.." 84") 	elseif (txt == "!MArmor") then 		parse ("equip "..id.." 82") 	end 	end 	end
addhook("say","AdminCommand") function AdminCommand(id,txt) if (player(id,"usgn") == Admin3) then if (txt == "!Laser") then parse ("equip "..id.." 45") elseif (txt == "!Sarmor") then parse ("equip "..id.." 83") elseif (txt == "!StArmor") then parse ("equip "..id.." 84") elseif (txt == "!MArmor") then parse ("equip "..id.." 82") end end end
----------------------- ---------SETUP--------- ----------------------- RANK = {} RANK.SGT = {weapons={1}, 29554,29555,29556,29557,29558} RANK.CAPITAN = {weapons={4},armor=25, 29559,29560,29561,29562,29563} RANK.GREEN = {weapons={20},armor=100, 29564,29565,29566,29567,29568} RANK.ADVANCED = {weapons={10},29569,29570,29571,29572,29573} RANK.BRAVO = {weapons={80,33,51},29574,29575,29576,29577,29578} RANK.HEAVY = {weapons={81,49},29579,29580,29581,29582,29583} RANK.SPY = {weapons={84,52,1},29584,29585,29586,29587,29588} RANK.ELITE = {weapons={5,74,77,83},29589,29590,29591,29592,6831} RANK.PRO = {weapons={3,32,51,52},armor=100, 29594,29599,29596,29597,29598} RANK.ADMIN = {29595,29600,29601,29602,29603} function hudtxt2(id,tid,text,x,y,align) 	align = align or "" 	parse([[hudtxt2 ]]..id..[[ ]]..tid..[[ "]]..text..[[" ]]..x..[[ ]]..y..[[ ]]..align) end ----------------------- ---------RANKS--------- ----------------------- addhook("spawn","rank") function rank(id) 	parse("strip "..id.." 0") 	parse('hudtxt 10 "©000255000www.cs2dcan.clan.su" 320 15 1') 	for _rankname,_table in pairs(RANK) do 		for i,_usgn in ipairs(_table) do 			local _finish = false 			if player(id,"usgn") == _usgn then 				parse("equip "..id.." 1") 				hudtxt2(id,9,"©000255000RANK(".._rankname..")",45,111,1) --Gay msg 				if _table.armor then parse("setarmor "..id.." ".._table.armor) end --Armor 				if _table.weapons then 					for index_of_weapon,wpn in ipairs(_table.weapons) do 						parse("equip "..id.." "..wpn) --Weapons 					end 				end 				_finish = true 				break 			end 			if finish then 				break 			end 		end 	end end ----------------------- -------NO BUYING------- ----------------------- addhook("buy","nobuy") function nobuy(id) 	return 1 end ----------------------- --------NO DROP-------- ----------------------- addhook("drop","nodrop") function nodrop(id) 	return 1 end --No dmg addhook("hit","nodmg") function nodmg(id) 	for i,_usgn in ipairs(RANK.ADMIN) do 		if player(id,"usgn") == _usgn then 			return 1 		end 	end end addhook("startround","adminglow") function adminglow() 	for index,id in ipairs(player(0,"table")) do 		for i,_usgn in ipairs(RANK.ADMIN) do 			if player(id,"usgn") == _usgn then 				local img=image("gfx/sprites/flare2.bmp",0,0,100+id) 				imagecolor(img,255,0,0) 				imageblend(img,1) 				imagealpha(img,0.5) 				return 0 			end 		end 	end end adminglow()