testplay videos
http://www.youtube.com/watch?v=tTxEa0nRHvM
Features
2. Huge lands
3. Boss fights
wyverns, dragons, etc- as in the video, 80% of all units will have some type of AI.
4. Random quests-from choice of 20
5. Story
6. Critical hit system
each weapon has different critical hit rate.
upgrade critical hit damage from stats
7. Shield system
Wooden shield blocks 5 damage, Kite shield blocks 50... Shields will play a great role when playing as a warrior.
8. Mining
I decided to keep this system in my rpg. You'll get irons and stuff to forge weapons.
9. Shops
Blacksmith: Forge weapon with all kinds of materials earned from powerful monsters. Ex:fire dragon hide is one of the ingredients for Halberd
Material Shop: Buy/Sell raw materials
Shop: Buy usual rpg stuff
Potion Shop: Buy potions
Rank Shop: Sell YACHT credits for money
10. Level & stats system-When you hunt monsters gain experience, some day you'll level up(it gets harder to level up as your level goes up) and earn points (3 points per level). You can use the points to learn spells or learn to summon units or physically train to increase damages, stamina, mana, dex, health, etc.
11. Police system
Spells - Basic Spells (10)
Arcane Spells (10)
Conjuring Spells (13)
Physical - str,stamina,mana,dex,hp,critical
Archery - 12 Skills
Added effects to skills using sprites, 3d animations, etc
new---------
128 new models(45% unit, 40% items, 15% objects)
123 units
130 items
122 objects
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5 types of weapons:
one handed
two handed
wands & magic
spear
armors & shield
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edited 9×, last 03.03.10 10:01:04 am