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CS2D General FoW in spec?FoW in spec?
22 replieswell actually not that difficult... but difficult enough for me to not do it
keep in mind the influences of ping
Do you get what i mean?
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
Jus saying.
but maybe for regular specmode ppl should have an option to turn it on and off
DC has written
added to todo list.
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
could u please add the white aimline thing similar to that in old cs2d?
i'm sure it wouldn't be too difficult...
FlooD has written
^agree. for team only it should be forced on (if there is fog).
but maybe for regular specmode ppl should have an option to turn it on and off
could u please add the white aimline thing similar to that in old cs2d?
i'm sure it wouldn't be too difficult...
but maybe for regular specmode ppl should have an option to turn it on and off
DC has written
added to todo list.
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
could u please add the white aimline thing similar to that in old cs2d?
i'm sure it wouldn't be too difficult...
FlooD, why -.-, its not worth it lol.
-Jazz
Looking forward to seeing it in the next release.
seaL has written
FlooD, why -.-, its not worth it lol.
-Jazz
FlooD has written
^agree. for team only it should be forced on (if there is fog).
but maybe for regular specmode ppl should have an option to turn it on and off
could u please add the white aimline thing similar to that in old cs2d?
i'm sure it wouldn't be too difficult...
but maybe for regular specmode ppl should have an option to turn it on and off
DC has written
added to todo list.
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
it's not possible to do this with Lua because spectator positions are submitted to the server in rather low frequencies. they are too low to update the fog with Lua correctly.
could u please add the white aimline thing similar to that in old cs2d?
i'm sure it wouldn't be too difficult...
FlooD, why -.-, its not worth it lol.
-Jazz
why? so you can see exactly where someone is aiming. it makes aimbot and twitching super obvious.
actually i have my own lua script for it but it is not exactly the easiest thing to use..
Ruirize has written
And it gives players an unfair advantage.
yeah it is unfair. Somebody can go to specmode and can say trought skype where is enemy. So it can be used like cheating. So fog of war should be see in specmode too. Like in cs.16 in specmode you dont see other player trought walls. It should be fixed
omg this thread its turning offtopic
Ultr4killer has written
Like in cs.16 in specmode you dont see other player trought walls. It should be fixed
/thread