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CS2D General Beta 0.1.2.0 Suggestions & Ideasand if you think thats ripping from tf2 .... ure dumb since we have a portal gun
Kakashi_sensei has written
More AI for NPC's
More speed for Zombie NPC
More weapons for Soldier NPC
More speed for Zombie NPC
More weapons for Soldier NPC
i liked those, it would be really to go select which weapon the soldier npc has same for zombie speed, also, make bots able to open doors would be cool
Rhox has written
zombie speed
*Sigh*
Read my post, and search through cs2d commands.
mp_zombiespeedmod
+ DC already said this in a thread recently.
NPC Zombie doesn't attack zombies in ZM gamemode.
NPC Zombie can't kill you from 100 meters away
Team NPC'S
For example if you are making npc in map you can choose what npc it want be:Nobody,CT or T
If it is T's npc then it got red body
If it is CT's npc then it got blue body
If it is nobody's npc then it got still same like old...
If you point at enemy's npc then it writes-Enemy [npc]
If you point at friendly's npc then it writes-Friendly [npc]
If you point at nobody's npc then it writes nothing
WTFNinjaPirateFTW has written
make dual elites allready!
I read like 2 months ago from a VERY old thread that DC was planning to make them, but since that it was a very old thread and DC has not made them yet he is probably not planning to.
lighting rod, throw it, lighting hurts players + new idea = FIRE (go through fire or get striked by lighting/ lasts for 10sec does 2/3 damage)
HOW ABOUT A GASMASK?? DERP?
Mane22 has written
I got 1 idea if you will make new version of CS2D
Team NPC'S
For example if you are making npc in map you can choose what npc it want be:Nobody,CT or T
If it is T's npc then it got red body
If it is CT's npc then it got blue body
If it is nobody's npc then it got still same like old...
If you point at enemy's npc then it writes-Enemy [npc]
If you point at friendly's npc then it writes-Friendly [npc]
If you point at nobody's npc then it writes nothing
Team NPC'S
For example if you are making npc in map you can choose what npc it want be:Nobody,CT or T
If it is T's npc then it got red body
If it is CT's npc then it got blue body
If it is nobody's npc then it got still same like old...
If you point at enemy's npc then it writes-Enemy [npc]
If you point at friendly's npc then it writes-Friendly [npc]
If you point at nobody's npc then it writes nothing
LOL. like svencoop, right?
good idea
bleachedprince has written
@ above We already have the stealth suit..
Well stealth you can always see them, but there should be a ghost mode armor with extra features of stealth suit... Makes you completely invisible when still, barely visible when walking, stealth suit visibility when running.
More Bot Intelligence:
If lost the enemy go for him do not go walking arround map
When plant bomb add like "Hidebomba" "Hidebombb" "Hidebombc" etc for hide there till come cts defuse
More NPC Fuctions
And molotov/gas dont team kill
per day(not everytime the cs2d gets open),and making them unabled to corrupt,not just deleting/writing something actually,logs are kinda useless.
I want to trust in logs
first is testing maps from editor like another games (stranded2,age of empires,track mania..ect)
second is deleting maps derictly from map list in editor
well... that's it
@Anperm That's a stupid idea, logs are just for the server owner. Why would you even want them to have that function? It's not like DC will takes logs as valid proof.