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English Beta 0.1.2.0 Suggestions & Ideas

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old Re: Beta 0.1.2.0 Suggestions & Ideas

Alpha Beta
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Well... disabling to copy the password at Options->Net->USGN Password would be an good idea.
Currently, you can just copy it and paste it somewhere else (Notepad, for example) and you'll see your password.
There is already a "Forgot password?" button there so I think it would make sense.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Mane22
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user itsoxymoron has written
user Mane22 has written
I got 1 idea if you will make new version of CS2D
Team NPC'S
For example if you are making npc in map you can choose what npc it want be:Nobody,CT or T
If it is T's npc then it got red body
If it is CT's npc then it got blue body
If it is nobody's npc then it got still same like old...
If you point at enemy's npc then it writes-Enemy [npc]
If you point at friendly's npc then it writes-Friendly [npc]
If you point at nobody's npc then it writes nothing


LOL. like svencoop, right?

good idea

no lol for example zombies can be for terrorists!they didn't shoot the terrorist but shoot the ct

old Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
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user Alpha Beta has written
Well... disabling to copy the password at Options->Net->USGN Password would be an good idea.
Currently, you can just copy it and paste it somewhere else (Notepad, for example) and you'll see your password.
There is already a "Forgot password?" button there so I think it would make sense.


That doesn't seem necessary since you already do have access to usgn_pw and with some decrypts you can easily get the password there.

It would require DC to make a complete new text box or something.

-----

I suggest ... CLIENT SIDE LUA :D, and make sure your lua scripting skills are good so you don't get hacked.

old Re: Beta 0.1.2.0 Suggestions & Ideas

Krimhorn
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user Jela331 has written
And DC fix this bug in the editor:
Images can't rotate

That's probably not a bug.

My suggestion? Fix Anti-Speedhacker, that's first, i can't stand it, when i run with knife on someone's server, and get banned, because of "Anti-Speedhacker" (read: Anti-Player), second is that, make zombie classes, and changeable outfits for them, Headcrab zombie is a bit ugly :x

old Re: Beta 0.1.2.0 Suggestions & Ideas

Jela331
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*Opens properties of NPC*
Selects 1.Zombie

Env_NPC

Name: NPC:1-Zombie
Trigger: HP:150

Classes Available:
[O] Headcrab Zombie
[] Runner Zombie
[] Raptor Zombie
[] Strong Zombie


Runner Zombie-Runs fast(Speedmod:25)
Raptor Zombie-Throws Gut Bombs/Headcrabs
Strong Zombie-Heavy Armor(Speedmod:-5)

old Re: Beta 0.1.2.0 Suggestions & Ideas

Krimhorn
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user Jela331 has written
*Opens properties of NPC*
Selects 1.Zombie

Env_NPC

Name: NPC:1-Zombie
Trigger: HP:150

Classes Available:
[O] Headcrab Zombie
[] Runner Zombie
[] Raptor Zombie
[] Strong Zombie


Runner Zombie-Runs fast(Speedmod:25)
Raptor Zombie-Throws Gut Bombs/Headcrabs
Strong Zombie-Heavy Armor(Speedmod:-5)


Exactly like this (but Zombie with Heavy Armor, would be a bit OP)!

old Re: Beta 0.1.2.0 Suggestions & Ideas

Lord_Pudim
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WOW! MY FIRST IDEIA!

Proliferation System:
Put headcrab(male) and other Headcrab (Female) in one ambience, exemple a cube with 10x10, and this two headcrabs create eggs(10minutes or 5), and this eggs create baby headcrabs, and so adult headcrab!

Sorry for bad inglesh
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