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ya, im just sorry if this bugs has been posted and not bugs!
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And Satchel Charge should have kill image. I killed a bot with it and it just say "Satchel Charge" on the death notice.
lol troll u fail
look at the bot on the bottom shooting with his usp
and 3 minutes and there's still blood on the floor..?
fail
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Game crashes whenever I tried creating a room. Problems?
http://unrealsoftware.de/forum_posts.php?post=288244&start=80#post288548
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Also flashlight should go through obstacles but not walls.
And Satchel Charge should have kill image. I killed a bot with it and it just say "Satchel Charge" on the death notice.
And Satchel Charge should have kill image. I killed a bot with it and it just say "Satchel Charge" on the death notice.
yup
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edited 2×, last 25.12.11 09:32:51 am
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Well, I asked some random user if I can edit his map, and he agreed. I put an env_room entity on the whole map, and saved it, played it, and I'm gonna edit it again and when I load the map my cs2d crashed and this appeared on my desktop after cs2d crashed lol:
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I think, u should download the latest Microsoft Visual C++.
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Bug - if the map more than 100x100 does not work the light engine.
It's Blazing's decision to change that. Let's just hope he does.
Re: CS2D 0.1.2.0 Pre-Release for Testing
Deleted UserERROR_ACEES_VIOLATION
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One more bug, If script have error then CS2D will crash with error:
ERROR_ACEES_VIOLATION
ERROR_ACEES_VIOLATION
Turn on light engine in options...
Re: CS2D 0.1.2.0 Pre-Release for Testing
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What's the bug?
Watch this!
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the light engine currently doesn't work on maps larger than 100x100 tiles because it requires too much memory.
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Oho!
I saw GS Happy Town video.
THIS GUY USES HAX!!!
http://www.youtube.com/watch?v=HdOeSKInwsY&feature=related
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