1
2
3
4
5
6
7
8
9
10
2
3
4
5
6
7
8
9
10
on:impact {
		$tmp=impact_class();
		$tmp2=impact_id();
		//+25 Critical Hit on Flesh
		if (compare_material($tmp,$tmp2,"flesh")==1){
			damage $tmp,$tmp2,25;
		}
		freevar $tmp;
		freevar $tmp2;
	}
1
2
3
2
3
local $r; 		local $id; 		$r=random(1,7);
Weapon Critical Hits
1 
Offline
Mephisto_