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English Broken shop script.

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old Broken shop script.

aimeewilbury
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A few months ago, I created a functional shop script (like the trading ones) for selling useless/overabundant stuff (in some of my larger random maps, I tended to end up building a couple thousand feathers and not needing that many arrows) and buying stuff that wouldn't tend to appear without the cheat menu or trading for them (e.g. the rocket launcher). I remember testing it and it worked pretty well. I decided, for my custom mod, to turn the useless "house" object into a shop. Here:

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### Shop
id=76
name=Shop
group=building
icon=gfx\icons\house.bmp
model=gfx\house.b3d
scale=1.5
health=100000
mat=stone
autofade=3000	
on:use {
     dialogue "start","sys\scripts\shop.s2s";
}

I'm not exactly sure what I did wrong here, but the shop won't load no matter what I do. Any suggestions?

old Re: Broken shop script.

Corvallis5
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your missing the 'script=start' and 'script=end' definition.

As Pupt3t said before
edited 2×, last 05.02.12 09:22:35 pm
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