Steam achievements, Steam Overlay und Login sind bereits im Windows Client von CS2D eingebaut aber in diesem Release deaktiviert, da das Spiel auf Steam noch nicht aktiviert ist.
Du kannst dir CS2D unter www.CS2D.com/download herunterladen!
Changelog 
 U.S.G.N. password file related console errors when not having entered any U.S.G.N. password
  U.S.G.N. password file related console errors when not having entered any U.S.G.N. password
   Lua hook "log" was not invoked with actual log text when equal subsequent logs were bundled
  Lua hook "log" was not invoked with actual log text when equal subsequent logs were bundled
   Turret range was too small for the new widescreen game resolution
  Turret range was too small for the new widescreen game resolution
   Low quality smoke grenade particles were drawn under the player
  Low quality smoke grenade particles were drawn under the player
   Toilet and sink objects were disappearing near the screen corners
  Toilet and sink objects were disappearing near the screen corners
   FPS influenced Animations, projectiles, particles and effects speed
  FPS influenced Animations, projectiles, particles and effects speed
   20ms player input delay
  20ms player input delay
   Shutdown when then the game reached low fps
  Shutdown when then the game reached low fps
   Losing connection when loading advanced radar
  Losing connection when loading advanced radar 
   Crash when using non-default sound drivers
  Crash when using non-default sound drivers
   After tabbing out and returning whole game was hidden by radar texture
  After tabbing out and returning whole game was hidden by radar texture
   Flashlight freezing after player death and other circumstances in the map
  Flashlight freezing after player death and other circumstances in the map
   Screen flickering and game freeze when using radar (OpenGL)
  Screen flickering and game freeze when using radar (OpenGL)
   Game showed error when loading gfx/buildings.png under certain circumstances
  Game showed error when loading gfx/buildings.png under certain circumstances
   Projectiles disappearing after landing on obstacles
  Projectiles disappearing after landing on obstacles
   English translation is now hardcoded in game binary, fixing some bugs when no translation is present
  English translation is now hardcoded in game binary, fixing some bugs when no translation is present
   Mapcycle commands were not handled properly when they contained strings with { or }
  Mapcycle commands were not handled properly when they contained strings with { or }
   equip command now works properly with armors
  equip command now works properly with armors
   strip command now works with armors (armor is set to 0 whenever stripping any armor)
  strip command now works with armors (armor is set to 0 whenever stripping any armor)
   Changing a huge number of tiles at once with settile should not trigger disconnects anymore
  Changing a huge number of tiles at once with settile should not trigger disconnects anymore
   Critical error with logbatch setting having no effect at all
  Critical error with logbatch setting having no effect at all
   Crash when config.cfg file is missing
  Crash when config.cfg file is missing
   Crosshair now scales smoothly (with float instead of int precision) if ch_autoscale is 1
  Crosshair now scales smoothly (with float instead of int precision) if ch_autoscale is 1
   Optimized low-detail fog
  Optimized low-detail fog
   Better and smoother hostage skins
  Better and smoother hostage skins
   Player is drawn over obstacle shadow
  Player is drawn over obstacle shadow
   Wall cast shadows over obstacles
  Wall cast shadows over obstacles
   Lighting engine version 3.0 (greater performance and more detailed lighting effects)
  Lighting engine version 3.0 (greater performance and more detailed lighting effects)
   Console warning message when map background files are missing
  Console warning message when map background files are missing
   Player health in spectator HUD is now colored (green/yellow/red depending on value)
  Player health in spectator HUD is now colored (green/yellow/red depending on value)
   Improved scoreboard with 2 columns, more icons etc.
  Improved scoreboard with 2 columns, more icons etc.
   Camera movement in spectator follow mode is now more smooth
  Camera movement in spectator follow mode is now more smooth
   FPS lock increased from 50 to 60
  FPS lock increased from 50 to 60
   Some UI elements are now anti-aliased
  Some UI elements are now anti-aliased
   Chat text length limit is now 35 characters
  Chat text length limit is now 35 characters
   Profiler has a better UI
  Profiler has a better UI
   Pressing ESC now closes the console if it is opened
  Pressing ESC now closes the console if it is opened
   Map cycle (sys/mapcycle.cfg) is now cached and only loaded once when loading a new map as server
  Map cycle (sys/mapcycle.cfg) is now cached and only loaded once when loading a new map as server
   Server list is now sorted by players on server by default (instead of latency)
  Server list is now sorted by players on server by default (instead of latency)
   Better vote menu which shows current number of votes and maps which can be voted for
  Better vote menu which shows current number of votes and maps which can be voted for
   You can now votekick for players of all teams (except spectators)
  You can now votekick for players of all teams (except spectators)
   Now also the player hosting a listen server can participate in voting
  Now also the player hosting a listen server can participate in voting
   "Offline / LAN" option renamed to "Hide Server (unlisted)" to clarify its meaning
  "Offline / LAN" option renamed to "Hide Server (unlisted)" to clarify its meaning
   Triggers glow influences lighting
  Triggers glow influences lighting
   Already selected text inputs do not flash anymore when clicking them again to place the cursor
  Already selected text inputs do not flash anymore when clicking them again to place the cursor
   Spectator interface is scaled along with hud scaling parameters
  Spectator interface is scaled along with hud scaling parameters
   Player spectator button now displays health and armor icons
  Player spectator button now displays health and armor icons
   Mouse option "Filtered Crosshair" for selecting drawing mode between masked and alpha blending
  Mouse option "Filtered Crosshair" for selecting drawing mode between masked and alpha blending
   Voice Chat option: "Mute all when joining server"
  Voice Chat option: "Mute all when joining server"
   "Restore Default" controls button in the options
  "Restore Default" controls button in the options
   Crosshair size selection and preview in the options
  Crosshair size selection and preview in the options
   Hud messages text shadow
  Hud messages text shadow
   SteamID bans
  SteamID bans
   Scoreboard context menu (open with right mouse button)
  Scoreboard context menu (open with right mouse button)
   Background for death notice messages that highlights your kills
  Background for death notice messages that highlights your kills
   Server Commands: sv_assist
  Server Commands: sv_assist
   Server Commands: sv_mvp
  Server Commands: sv_mvp
   Command: sb_avatars
  Command: sb_avatars
   Command: sb_shortcuts
  Command: sb_shortcuts
   Command: sb_id
  Command: sb_id
   Command: sb_score
  Command: sb_score
   Command: sb_assists
  Command: sb_assists
   Command: sb_death
  Command: sb_death
   Command: sb_ranks
  Command: sb_ranks
   Command: sb_ping
  Command: sb_ping
   Command: sb_mvp
  Command: sb_mvp
   Command: sb_flags
  Command: sb_flags
   Command: sb_mutevoice
  Command: sb_mutevoice
   Command: sb_hidehud
  Command: sb_hidehud
   Command: sb_maxresolution
  Command: sb_maxresolution
   Steam and U.S.G.N. avatars in the scoreboard (Steam avatar has a priority to be shown over USGN)
  Steam and U.S.G.N. avatars in the scoreboard (Steam avatar has a priority to be shown over USGN)
   Lua commmand "player" now has "steamid" and "steamname" parameters to get information about connected Steam user
  Lua commmand "player" now has "steamid" and "steamname" parameters to get information about connected Steam user
   Lua commmand "player" now has "mousex" and "mousey" parameters to get cursor position in 850*480 view space
  Lua commmand "player" now has "mousex" and "mousey" parameters to get cursor position in 850*480 view space
   Lua commmand "player" now has "usgnname"
  Lua commmand "player" now has "usgnname"
   Steam login state is now displayed in the main menu
  Steam login state is now displayed in the main menu
   File cache for avatars, radarmaps and minimaps (does not download/generate same files multiple times)
  File cache for avatars, radarmaps and minimaps (does not download/generate same files multiple times)
   Voice chat
  Voice chat
   Script command setweapon now also accepts item names instead of type IDs only (like equip, strip & spawnitem)
  Script command setweapon now also accepts item names instead of type IDs only (like equip, strip & spawnitem)
   Non-rotated 3D tile property wall textures option in tile properties
  Non-rotated 3D tile property wall textures option in tile properties
   UTF-8 Support for team chat
  UTF-8 Support for team chat
   Customizable size for hud symbols, texts and icons
  Customizable size for hud symbols, texts and icons
   Customizable size and scale for radar
  Customizable size and scale for radar
   Map transfer shows additional loading bar for overall files progress
  Map transfer shows additional loading bar for overall files progress
   Advanced - Simple radar support radar color settings
  Advanced - Simple radar support radar color settings
   hud_autoscale option (enabled by default)
  hud_autoscale option (enabled by default)
   ch_autoscale enables automatic pointer scaling
  ch_autoscale enables automatic pointer scaling
   ch_manualscale scales cursor by the value (when using ch_autoscale 0)
  ch_manualscale scales cursor by the value (when using ch_autoscale 0)
   Higher resolution hud symbol, numbers, radar and icon images
  Higher resolution hud symbol, numbers, radar and icon images
   Spark effect for knife and machete when hitting walls/obstacles
  Spark effect for knife and machete when hitting walls/obstacles
   Spark effect for laser
  Spark effect for laser
   env_light rotation offset property
  env_light rotation offset property
   env_room position offset property
  env_room position offset property
   env_room color transparency property
  env_room color transparency property
   env_sprite "affect lighting" property
  env_sprite "affect lighting" property
   Bomb planting animation and sound
  Bomb planting animation and sound
   Dynamic recoil server filter
  Dynamic recoil server filter
   Error log output when saving stats fails
  Error log output when saving stats fails
   Lua command "game" now has a "sysfolder" parameter (gets the used sys folder)
  Lua command "game" now has a "sysfolder" parameter (gets the used sys folder)
   Masked/filtered blending mode option for pointer
  Masked/filtered blending mode option for pointer
   Optional detail minimap
  Optional detail minimap
   Lua hook "vote" can now use return to cancel vote actions
  Lua hook "vote" can now use return to cancel vote actions
   logmaxflushrate setting (how frequently in millseconds can logs be flushed = written to drive, default 1000 ms)
  logmaxflushrate setting (how frequently in millseconds can logs be flushed = written to drive, default 1000 ms)
   Info_OldRender hidden from editor entity list because it's deprecated and not working properly anymore
  Info_OldRender hidden from editor entity list because it's deprecated and not working properly anymore
 







































































































 
  Neuigkeiten
 Neuigkeiten  CS2D v1.0.0.4
 CS2D v1.0.0.4 
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  werde wahrscheinlich wieder einen server hosten
  werde wahrscheinlich wieder einen server hosten