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Update cs2d?
Update cs2d?
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That super tiny timeframe with less cheats isn't worth the hassle of an update. Yes, only less. Never none. Because some ways to cheat work instantly even with a new version of the game.
But hey, the good news is: I fixed some minor issues and I want to release a small update within the next months. Maybe. No promises.
mrc: This is done and will be in the next update: Changelog has written
Player rotation network synchronization was much more inaccurate than it should be
saying "rank" sometimes did not show proper values for players using Steam and U.S.G.N. logins
Lua command closeobjects sometimes didn't include objects at the edge of the given radius
Filipino translation created by zEuS0390 (thanks!)




Other than that no plans and no schedule. Except for this list which are things I would like to do but I can't guarantee that I will do them
Quote
- fix inentityzone https://www.unrealsoftware.de/forum_posts.php?post=327548&start=1960#post431095
- reduce water/snow particles with lower particle settings
- setting to disable avatar download in fancy round end boards (or disable all avatar downloads in general?)
- reduce water/snow particles with lower particle settings
- setting to disable avatar download in fancy round end boards (or disable all avatar downloads in general?)
DC: add kernel level access+suspicious programs checks and with game memory integrity checks. At least not all of the script kiddies will then be able to create the cheats for each new version. Also, issue bans on PC hardware. edited 2×, last 17.05.24 12:42:39 pm
G3tWr3ck3d: Not willing to waste any more time on that cheater/hacker issue. Sorry. It's a fight which can't be won. A race that never ends.
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