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Use your radio commands! If you see an enemy trying
to flank you from one side, use the commands to warn
your teammates! So that they are prepared or can retreat to prepare an counter-attack! Use them wisely
and work as a team, if you want to speak about some
strategies with your team, use the ''U'' button
or the button you assigned it in the options with, you don't want your enemy to know your strategies do you!?

Use your grenades wisely, this applies to all four grenades that are in the game, alot of times players
buy grenades and use them right away just to inflict
no damage or just a little bit. Most of the time, the end of the round where you are in a firefight with someone,
you just wish you had that extra grenade with you,
but no you used it already! So conserving grenades
and using them wisely is a good thing! Also, don't flash your own teammates!

Dodging and aiming comes by itself, to know how to
dodge so cool like those awesome players you see,
try spectating on them and watch and learn. This takes time. Most of the experienced players have been playing
for years!

Camping is not a bad thing, ignore those who say it's a
newb tactic. Yes it's a newb friendly tactic maybe, but it's still a ''TACTIC''.

You don't always have to double zoom with your sniper, let's take the AWP for example. You don't have to double zoom and hope to get a OHKO, instead try to use
only One zoom. Even tought this doesnt OHKO, it's much easier since you can see alot more, and it does pack a punch of damage! Which makes it easier for your teammates to finish him off! So remember, you don't have to always double zoom!

Don't call someone a hacker or cheater just because you know they are skilled and your pissed off. I know you might be angry but try to take a rest a bit and watch him play, if you really think he hacks, spectate on him and see if he really does. And screenshots might also help. So don't accuse someone if your not 100% sure!

You should know what each weapon is capable of.
The TMP or Mac10 are horrible for long-range fighting,
since they are the best used for close combat. The AK-47
and M4A1 are good all-rounders. The AK has more fire power but the M4A1 is more accurately. Use your weapons as advantage! Also, knife kills are hard but you can practice them. I haven't mastered it since you won't most likely be on top of someone when firefighting with him. Besides, if you have a Deagle, the knife is mostly useless since they both do the same damages but the knife can't hit from far. But if you don't have a Deagle, you can try to hit that extra 25 HP off him. It requires some fast weapon changing skills. Most of the time people just knife to look cool. Yes, a knife kill is humiliating. So don't let it happen to you!

Fake that you are reloading with your weapon. This works this way: Say you are in a firefight with someone, both almost dead.. You both Deagle eachother from eachother's cover. You might want to save just 1 bullet or something, then RELOAD.. He will hear you reload and think he can attack and he'll come out of his cover, because he thinks you don't got any bullets and your reloading! Then BANG come out of ur cover and let him know you got 1 bullet left!

Do you got any nice tactics or tips? hints? or tactical strategies for certain maps? Post them here! I'm surely gonna post more myself.

old Re: Tactics & Tips

Guest

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Shift (default button) is your best friend especially
in Fog of War (FOW).. It will let you walk slowly and not be heared. Pro's will more listen then watch for enemies,
because you can hear their footsteps.. You can hear them walking on dirt, or on a road, or on rocks, metal, etc. This makes your enemy know that your on that area. Walking is also good to ambush players from behind a wall when FOW is on. They won't expect you since they don't hear anything, and then BANG you jump out of the corner to surprise your enemy giving you 1-2 seconds advantage time of attacking your enemy!

If you are out of ammunition on both your current weapon and sidearm, it's a good idea to stay away from the danger zone untill you got ammo or another weapon. Personally I do this:

Search for a dropped weapon or weapon dropped by a killed player.

If I'm close to my spawn, I'll get back and buy ammo.

Always use your ears! Not just your eyes! Do you hear footsteps on metal? Spray that area with your AK-47!
Do you hear footsteps in dirt? You know he can't be in the area with metal! Get it?

old Re: Tactics & Tips

Guest

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Always try to combinate your equipment!
Let's say you have a Mac10 but you don't know what
sidearm you should buy.. The Mac10 is bad for long-range so your choice would be a gun good for long-range! Even the USP or Glock (The starting guns) can be deadly effective!

If you have mastered the AWP with double zoom, you don't have to buy extra bullets.. Those 10 bullets are enough for a pro to take out atleast 5 enemies! This saves alot of money.

Flanking is deadly and can turn a almost-defeat into a almost-victory. Flanking is when the main battle is placed somewhere and then a little squad or only 1 person attacks from the side, ambushing and surprising the enemy, most likely will they turn around and shoot at you, but then the main force that is fighting them will kill them off easily. This causes them to die or either retreat back a bit to recover. Afcourse this can happen to you!

Rushing with your whole team can be very effective.
It will act as a solid line of defense since the spreaded out enemies won't have a chance to defeat your packed up group. This is because, let's say your rushing with
3 teammates.. And your facing 1 enemy, you rush him with your team and he dies so quickly before he can inflict or kill any of your teammates, this is because all of your mates will be firing at him including you, which makes him die in seconds. So as you can see it can be very effective! But watch out that when all rushing in one place, you can easily be flanked.. This can be countered by placing your team tacticaly across the map to assure your enemy cant flank you.. But this makes it so that when an teammate needs help, you'd have to walk way back to that place.. And a rushing enemy squad can easily kill him off.. So use these and watch out to not let it be used against you!

old Re: Tactics & Tips

Guest

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Most snipers prefer the AWP above all others, but as every weapon, the AWP has its weaknesses! Alot of people don't realise how deadly the Scout can be.. They don't want to test it because they think it sucks because you will rarely find someone using it.. And if you do, it will most likely be a newbie.. So let me tell you how the Scout is so deadly.. You probably know everything about the AWP.. It can OHKO someone.. The Scout can kill someone with only 2 shots when double zoomed, BUT the Scout has a higher rate of fire so if you miss you still have a high chance to hit him and hit him after that, killing him. If you miss with a AWP, you gotta duck back for cover and wait untill you can fire again..
But at that time your enemy has already ducked for cover and now its much harder for you since he noticed you. The AWP tought can conserve more bullets since its rate of fire is slower.. And if you rack up kills with the AWP you really conserve your bullets well then you've got some nice money! But the Scout is deadly as well! Don't forget that! Not only that, if it's 5 vs 5 or higher, the Scout is better then the AWP, trust me. With its high rate of fire and 1/2 damage when double zoomed, it can rack up kills easier then the AWP, which you have to wait to fire again.. And even if you hit someone only once with the Scout, you got him down to 46.. Him shocked: ''What? I didn't knew a scout was so cool!''
And it makes it easier for your teammates to kill him in less then 2 seconds. If you miss with a AWP your enemy still has 100 HP left.. If it's 2 vs 2 or something, you might prefer the AWP before the Scout.. And don't forget the other snipers out there, they got their advantages over these 2 snipers too. But also their weaknesses!

If your in a firefight and your behind cover, be sure that none of your body is in line of his fire. Alot of newbies
still stick out with their body so you can easily deagle them to death. So be sure your whole body is behind cover.

Use your radar! If you see an teammate dot disappear, you know that the enemy is in that area where your teammate died! So you can prepare yourself!
Also, if you see that all your teammates are on one side of the map, you might take another area and secure it for any flank attacks, use the radar alot! Don't ignore it!

old Re: Tactics & Tips

Guest

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Every weapon is good in a certain map. Here is a list with maps that are famous and played alot, and the weapons that are good for it.

de_dust
This map has a combination of open space and tight closed space. 70% of the map is open space, so the favoured weapons for this map would be the AK-47 and M4A1, and the sidearm gun doesn't really matters.

de_cs2d
This map is hell. Almost only close combat, and tight spaces. Believe me when I say that ALL grenades are usefull in this map (not the flare grenade if FOW is not on). A gun can be better then a rifle in this map..
So a good choice would be an Elite or Deagle, thought the Deagle is much more better in this map. Snipers are also master when used in this map. The Shotguns can be deadly effective when used effectively. Since you don't have to be afraid for long-range fighting, since it's all tighted up with little space, you can easily kill someone without fear of long-range fighting or him dodging crazy because of the tightyness.

cs_office
A Deagle can come handy here. The AK-47 or M4A1 or one of the Shotguns, (beware that if you choose a shotgun, you must be prepared to camp alot in this map). Snipers are also good for those who are pretty experienced with it.

cs_assault
Holy mother of OPEN SPACE! AK-47 or M4A1 is a MUST!
The gun Elite is better then a Deagle in this map.

de_aztec
This map gives the feeling just like the feeling you get in de_dust.. Or is it just me? AK-47 and M4A1 are effective here. Alot of open space. Snipers are bad for this map unless your ready to have 100% patience and camp somewhere.

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The Machine Gun is considered the useless and shitty weapon in the whole game by alot of people, including pro's. But it's not fair for it, so I've got a little bit of reason why to use it.. (Well it still sucks)..
It does little damage, has a the WORST accuracy, since it spreads its bullets so wide.. It takes like 10 seconds to kill someone when close up..
But this weapon has the highest ammo count so when your enemy is reloading you can try to get up close quickly with your knife and take out your Machine Gun and pump him to death quickly.. Since you got alot of ammo you shouldnt be afraid of reloading right in a firefight, if you see your ammo decrease, duck behind cover! If it's very crowded like 6 vs 6, and the map is very open spaced, let's take cs_assault for example, you can take out a Machine Gun and spread the map where the enemy will be coming from. You will 99% hit someone.. Yes it only does 3 damage, but even 3 damage can make it easier for your team to finish them off. So this gun isnt really made for killing, but more for weakening them. Softing them up for your teammates to kill them off.

old Re: Tactics & Tips

Lee
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Range of a weapon isn't much of a concern in this game. The only time that it does matter is when you're defending a turtle-neck hallway that spans more than 75% of the map. If that's the situation, by all means use the AK or the M4. But rarely do anyone even consider playing on such a map. The only exceptions are relatively small maps such as de_cs2d in which case a mac is sufficient to cover the entire north hallway.

Also open space doesn't equate to the necessity of a long range weapon. In assault for example, just because there's a lot of space next to the CT spawn doesn't mean that a Terrorist would just blindly shoot into the unknown. Doesn't make any sense unless you're in pursuit of someone and in that case a SMG would still be vastly more advantageous because:
1. You have a higher rate of fire to compensate for the lack of firepower. This will give you a higher accuracy rate when you're shooting at people from long distances. (Yes, it's true, Mac can shoot at a pretty long distance too...)
2. Mac actually increases your walking speed so you'll be less likely to lose the guy you're shooting at from your weapon range.

old Re: Tactics & Tips

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@leegao

I'm not talking about that sort of long-range.
I mean this: Let's take as example that a Terrorist at bombsite ''B'' in de_dust is guarding the entrance from the middle of the map. And he knows a CT is to the far right (If you've played CS 1.6 or CSS, I mean the place next to the bridge). Your not going to shoot with a Mac10, because you won't hit him because he's too far!
I'm talking about that sort of range. I hope you understand me.

old Re: Tactics & Tips

Lee
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The problem with that is this: How do you know when others are within range? Again, it goes back to the problem that no one with a sensible mind would aimlessly shoot into the unknown. Unless you really do want to waste all of your bullets, go ahead.

old Re: Tactics & Tips

Guest

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Or you could just not shoot and not inflict damage?

Watch all the experienced players and you'll see that none of them waits untill enemy gets in sight.

old Re: Tactics & Tips

DC
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thats true. on certain maps you can easily estimate from which direction the enemies will come after playing some rounds. or you just hear them. or you fight an enemy and he leaves the screen. in all of these cases its a good idea to spray bullets in the direction of the enemy even if you don't see him. your advantage: you have the chance to inflict damage without being an easy target. but keep in mind that enemies can estimate where you are when they see your fire so you should keep moving even if you don't see the enemy.

of course you need the right weapon (smgs or rifles) or the right place (narrow passages, gates, corridors) to be effective with this "tactic" but its a huge benefit if you use it well!

the limited sight due to the 2d topdown perspective is a very important strategical element of the game in my opinion.

old Re: Tactics & Tips

Lee
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Guest has written
Or you could just not shoot and not inflict damage?

Watch all the experienced players and you'll see that none of them waits untill enemy gets in sight.


And if you watch an expert you'll notice that they will generally not get into a situation as such that you've described unless low on health.

Reasons? Plenty. One of the main misgivings can be found by having a tactical analysis of the situation. Which one is easier to track? Someone who camps on the spot after planting the bomb or someone who stands quietly in a corner not giving away their position? You decide, because personally, in the past 2 years that I've played the game, I've never found any tactical advantage between a ranged mac and an assault rifle. I'll always choose a mac over an AK any day.

But like DC and I've said before, the only seemingly advantageous place to use the long distance weapons is in a hallway/corridor in a relatively huge map. And even then the right choice of weapon should be a deagle.

old Re: Tactics & Tips

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@leegao

A Deagle for long-range shooting? That's a joke.
It can only hold 7 bullets in one round and its rate of fire makes it both so hard to hit. Do you really want to lose your bullets? Not to mention that the Deagle gets out of bullets very fast. The point is to hit him from far, not to essentially kill him. You want to weaken him before he gets to you. I can understand Deagling in small hallways such as the pretty long hallway in de_dust in the middle of the map where CT's camp in bombsite ''B'' and shoot across the hallway to the Terrorists. But if there is much more open space you won't likely hit someone with a Deagle.. Now would you shoot with a Mac10 across that hallway? Look at how they will laugh
when they see ur bullets not touching them because your too far away. Like I said before, I'm talking about long-range fighting which Mac10 is useless in. Now about the ''giving out your position'' well you can do that.. But the CT's will be coming anyway no matter what, and they will most likely know your camping somewhere.. Instead you can actually spray outside the Bombsite area and might hit someone, and even if you don't, he will stay there and shoot back at you, reloading and ducking back at his cover, and this is what you want.. You want him NOT to defuse the bomb, so your letting him stay there and getting to you, and if he does he'll die because you sprayed that area already.
If your being stealthy and camp the spot, and he kills you, he can easily walk to the bomb and defuse it. If he kills you when you were spraying the outside of the area, he still has to walk all the way to the bombsite and defuse the bomb, and then its probably already to late.
*Terrorists win!*

But yeah everybody got their own opinion, I respect yours tho.

old Re: Tactics & Tips

Lee
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Like you said before, look at how the pros do it and don't camp at the CT bomb site. And like I said before, the mac will reach all the way down to where the Terrorists will likely to be stacked up at and there's no tactical advantage in most of the common maps if your using a long ranged weapon. If you want I'll make you a montage of all the CT's who get slaughtered by camping near the CT bomb site.

Also, if you want to go into the technical aspects of who has the longer range, deagle or m4a1, I'll settle it for you right here. They have the exact same range, look into the original source code and you'll find that both the deagle and the m4 have the same range.

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Terrorists. But if there is much more open space you won't likely hit someone with a Deagle.. Now would you shoot with a Mac10 across that hallway? Look at how they will laugh

The picture that you give me right now is a CT shooting and spinning around. Or at least that's the only way that your premise actually works.

old Re: Tactics & Tips

Guest

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Sorry I think you didnt understand me.
I know that M4 has same range as Deagle..
I was talking about Mac10, no it cannot reach from the left side to the right side where the T's are stacked up..

I lol'd when you said

''The picture that you give me right now is a CT shooting and spinning around. Or at least that's the only way that your premise actually works.''

old Re: Tactics & Tips

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Grenades are very usefull for taking out or inflicting heavy damage on a pack of enemies.. Or a single enemy. The point of a grenade is to simply dodge off a wall, so you can tacticaly throw it agaisnt a wall which bounces back and explodes near an enemy, making him weaker then you, giving you the advantage, giving you the victory over him. That's how it works, in seconds!
Theres no shame in retreating a little bit back when a enemy throws a HE.. I'd rather choose to save my health and pull back giving a certain area for my enemy, rather then taking the hit and be weak, but still having that tactical area.

Smoke grenades are also very useful. They don't cause any harm but create smoke for you and your teammates to hide in. You can easily spot enemies in the smoke by pointing your crosshairs on it and see if a name appears right? But alot of times people don't do that, it's like how alot of people don't point at tree sprites where enemies might be hidden in! But watch out, if you throw a Smoke grenade and you lose that area, and the enemy advances forward, they can use your smoke that you created! You actually GAVE them an advantage, so watch out for that!

The Flashbang can blind your opponent and make them shocked and they'll probably think that you think that you got him where you wanted, and youll come out of ur cover and attack! He will most likely run away back a good mile and shoot backwards where he thinks your shooting him from.. A good tactic is to blind him with 2 good Flashes, blinding him for a good couple of seconds, and then shooting AGAINST the wall your behind in. He cant see, and he hears your bullets, he thinks your shooting on him, and he'll waste his bullets on nothing but air, you just tricked him! Flashes are not just for that, they are mostly for letting your enemy retreat. 85% of the time when you are flashed you will most likely run back, giving your enemies the chance to strike or conquer the area where you were.. So conquering choke points can be good with flashes! Same goes for the HE! And reserving grenades for later use can come handy, when you really need them.

old Re: Tactics & Tips

Lee
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Guest has written
Sorry I think you didnt understand me.
I know that M4 has same range as Deagle..
I was talking about Mac10, no it cannot reach from the left side to the right side where the T's are stacked up..


The most tactical place for anyone to stack up is between the 2 flaps of the wall. So yes, the Mac, even from the farthest corner, will be able to reach all the way to the bomb sign.

As for the grenades, always remember, due to a few minor glitches in the code, whenever you are at the left side of the wall and you have a corner from the bottom left, the grenade will have a tendency of "going through" the wall. Always remember to make your aim less than 180, but greater than 110 degrees from that corner and it'll go through. On the other side it's a bit harder to get it working, the same 110-180 rule, but look for corners that points to the upper-right side of the screen. This rule also applies to concave corners as well.

old Re: Tactics & Tips

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@leegao
No you can't.. The Mac10 can only reach like 2 times your screen, which is low, and not able to reach all the way to where the T's are stacked up. Thats why people use the Deagle to spam the hallway.

old Re: Tactics & Tips

Guest

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Can this thread be stickied by any way?
CS2D is lacking of any guide/tips/strategy/tactic/hint
sections.. So I want to start a hot topic about it.

old Re: Tactics & Tips

Lee
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Guest has written
@leegao
No you can't.. The Mac10 can only reach like 2 times your screen, which is low, and not able to reach all the way to where the T's are stacked up. Thats why people use the Deagle to spam the hallway.


First of all which hallway are you talking about? Second of all the Mac can go up a total of 100 squares. Third of all are you telling me that if the whole game consists of people camping, then the Mac is ineffective? I don't think so.

Again, if you still are sure that camping and shooting and not caring anything about stealth is a good tactic, come to our TGVserver.info@Dust and I'll prove you wrong.
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